Monday, October 1, 2012

Tillers Farming in MoP


   There are new posts about places where you can go and "farm" certain stuff that you need in the game, be it ore, herbs, cloth or even Motes Of Harmony. Well today we are going to take a look at a certain fraction in MoP that deals exactly with this, the farming part. This fraction i am talking about is The Tillers, but if you are asking yourself why are they so important to mention them, well it's quite simple they allow you to actually have a farm where you can plant seeds and then pick them up where you can get materials for professions, Motes Of Harmony ( yes a viable way to farm these bad boys with certainty ) or even pets like the Terrible Turnip

   For this post i decided that it would be much better to copy a piece of info that the use LORE made for Wowhead, but he had it in the comments part and i thought it deserved to be out in the open for more people to see it and get informed. So here we go i will try and get it as close to perfect as possible with all the links.

This is a rather long post, but it covers everything there is to do with the Tillers faction starting from the intro quests, down to every daily there is to do. And again Kudos go to Lore for writing this for wowhead.com.

 INTRODUCTION

When you begin leveling on the continent of Pandaria, at around level 85 - 86 you should reach the Valley of the Four Winds. During your time questing here you will slowly make your way to Halfhill, the main hub of the area. Halfhill is the center for all cooking and farming in Pandaria, so settle in because you'll be back here a lot during the expansion. 

It is here in Halfhill that you will meet Farmer Yoon and the Tillers for the first time, and in doing so have the chance to work on your very own farm.
Once you start on the quest chain Learn and Grow, the small farm Sunsong Ranch will be phased so that you are the only player that can enter your particular farm, alowing you peace and quiet to toil as you see fit.

At the moment, you can start your farm and enjoy the initial quest line, all the way up to  Learn and Grow VI: Gina's Vote, but after recieveing your introduction to the Tillers Union you will have to part ways. As it currently stands you will have to wait untill level 90 before you can continue your farming career. You can still plant, grow, and harvest on your four initial starting spots, but any more will require significantly more reputation than you can acquire at level 85.

The quest chain: Learn and Grow

The Tillers quest line starts when you visit Farmer Yoon in Halfhill. When you approach him you will immediatly see the sorry state of Sunsong Ranch.
Yoon's Grandpa has left him the farm, and as Yoon isn't much of a farmer he'll need your help to get things started.

You begin by accepting the quest  A Helping Hand, and start to clear Sunsong Ranch, by using a pick to smash the loose rocks scattered around,
With the rocks broken, you approach Yoon again to show him your work. Just as you do, Haohan Mudclaw and his lackies walk up to the farm and start berating Yoon and his poor farming skills.
After the short confrontation Yoon turns to you, determined to prove them wrong, and asks for your help to become a master farmer.
 The Family Farm. It is here that your partnership is forged and you begin to grow crops on the farm under Yoon's tutelage.

 Learn and Grow I: Seeds 
A short trip off to halfhill market and you're introduced to your seed vendor, Merchant Greenfield. The first seeds he will give you are his own special 'Ez-Gro' seeds. Take them back to Yoon and you can get down to planting.

 Learn and Grow II: Tilling and Planting
Now you have your seeds Yoon will teach you how to till the first two patches of bare soil on his ranch. A simple case of righ clicking the mound of earth. Once tilled you can select the soil, and plant your Ez-Gro Green Cabbage Seeds.

 Learn and Grow III: Tending Crops
As if by magic all planted seeds instantly turn into sprouting crops, due to the special soil in the valley. As you'll soon see though, the crops are parched and need watering. Yoon will give you his  Rusty Watering Can allowing you to turn your Parched Cabbages into Growing Cabbages.

 Learn and Grow IV: Harvesting
While talking to Yoon your Growing Cabbages immediatly turn into Ripe Cabbages. While this change would normally take 24 hours, the special EZ-Gro seeds from Greenfield make this one off set of crops grow extra fast.
Now it's time to harvest your first vegetables. Doing so gives you the achievement  Green Acres and returns the soil back to untilled soil, ready for you to start over with new seeds.

 Learn and Grow V: Halfhill Market
Whilst you only have 2 Cabbages, Farmer Yoon still thinks it would be a good idea to take them down to the market, and sell them to Gina Mudclaw.
Before you set off you're told to investgate the small patch of Dark Soil under the farm house, where you will find a  Marsh Lily. Handily the perfect gift for Tina as you make your introduction.
Now that you've introduced yourself to Gina and given her a gift, you should find yourself at friendly reputation with her, allowing her to ask you for assistance in her own work.

 Learn and Grow VI: Gina's Vote
Gina tells you how she has been supplying the chefs in the area with their ingredients to cook all their meals, but now she's run out of  Scallions. The perfect oppertunity to put your new farm to work.
Walk over to Merchant Greenfield, and this time you'll see his whole inventory open for sale. A short browse and you should find the  Scallion Seeds you're looking for. When you return to Sunsong Ranch you'll see you have four patches of untilled soil available, not just two.

Simply till the soil the way you did before, and they're ready for planting with your seeds.
While your planted scallion my be 'Parched' like the cabbages were before, there's also a chance they can require other tending before they're ready to grow.

Thankfully Farmer Yoon will tell you anything you need to do to get your crops nice and healthy and growing.

How do I care for my crops?

  • Bursting Crops - Instantly become harvestable the moment they're planted.
  • Parched Crops - Use the Rusty Watering Can to water them (found in your inventory, or next to the tree stump).
  • Infested Crops - Use the Bug Sprayer on the plants to clean them (found in your inventory, or resting against the stairs).
  • Wiggling Crops - Pull out the Virmen from the ground and kill it.
  • Alluring Crops - Click the light and then defend the plant from incoming birds.
  • Smothered Crops - Grab the weed smothering the crop and pull it out.
  • Wild Crops - Hit and bite the weed into submission while it wrestles you.
  • Runty Crops - Grab the plant and jump up to pull it out of the ground a little.
  • Tangled Crops - Grab the weed constricting the crop and run away, pulling it out of the ground.

If at any time you find you've planted the wrong crop, or planted it in the wrong place, you can pick up the shovel from the set of tools near by, and uproot your growing plant, destroying it but leaving it's space available for re-planting.

Now we do the hardest part of the quest line, waiting as our planted and tended crops grow over night.

Any growing crops you have planted will turn to harvestable crops at midnight. So if you've stayed up late, or come back the next day, you'll be ready to continue with your farming. 
Now that your plants have all grown up, you should have your first healthy crop of Scallion, ready to pick from your farm.
Simply yank up the vegetables, and carry them over to Gina Mudclaw to complete the final part of the Learn and Grow series.

. . . .           Hooray, you're officially a professional farmer           . . . .

Once you give Gina the Scallion, she will be very grateful that she can supply the Ironpaw chefs again. After the quest completion she will escort you back to your farm, to personally thank Yoon and yourself for all your hard work.

As a further reward for helping her, she will offer to cast her vote as a member of the Tillers Union, pledging to accept you as a member.
She will then walk over to the Tillers Shrine (which I'm sure you were all wondering what it did), and light an incense in one of the offering bowls in front of it, signifying her vote.
Now that Gina has activated the shrine, you have a handy new tool for tracking your reputation with the various farmers across The Heartland. It will also act as a new display, to show you how many of the five votes you have gained for entry into the Union.

Unfortunatly if you're reading this while questing, it will be a little while before you can follow through with the rest of the guide. 
For those of you at level 90 however, you have only just begun to skim the surface of the farming experience.

With your soil all planted and your crops growing, you can make a start on the Tiller daily quests, in order to raise your reputation with the faction.
As you complete more daily quests, your Tillers reputation will slowly increase allowing you access to more of the faction's rewards, such as new seeds and land expansions.
You can find a list of all the new daily quests in the next section. Or follow on to the next part of the Tillers quest line here.

Daily quests

Each day you can complete six of the Tiller daily quests listed below, and gain up to 1075 Tiller reputation. 
When the new day starts, two of the farmers from out around The Heartland will come to Halfhill Market, and ask for help with a particular problem. This gives you a chance to gain some extra reputation with the various farmers in the area, at the same time as gaining your Tiller rep.
Two of the following daily:

Not in Chee-Chee's Backyard        +150 Tillers rep, +2000 Personal
You Have to Burn the Ropes          +150 Tillers rep, +2000 Personal
Water, Water Everywhere              +150 Tillers rep, +2000 Personal
The Kunzen Legend-Chief              +150 Tillers rep, +2000 Personal
Money Matters                              +150 Tillers rep, +2600 Personal
Pest Problems                                +150 Tillers rep, +3300 Personal
Weed War II                                 +150 Tillers rep, +2000 Personal
Chasing the Chicken                      +150 Tillers rep, +3000 Personal
Where It Counts                            +150 Tillers rep, +2000 Personal
They Don't Even Wear Them      +150 Tillers rep, +2000 Personal
  
 Just outside the market, Andi will ask you to collect a potential gift for one of the visiting farmers.
One of the following daily:

 A Gift For Chee Chee                  +150 Tillers rep, +1400 Personal
 A Gift For Ella                             +150 Tillers rep, +1400 Personal
 A Gift For Fung                           +150 Tillers rep, +1400 Personal
 A Gift For Fish                            +150 Tillers rep, +1400 Personal
 A Gift For Gina                           +150 Tillers rep, +1400 Personal
 A Gift For Haohan                      +150 Tillers rep, +1400 Personal
 A Gift For Jogu                           +150 Tillers rep, +1400 Personal
 A Gift For Old Hillpaw                +150 Tillers rep, +1400 Personal
 A Gift For Sho                            +150 Tillers rep, +1400 Personal
 A Gift For Tina                    +150 Tillers rep, +1400 Personal

From your own farm, Yoon will ask you to complete two daily quests. One which he believes will help the farmland, and a second to crow a specific vegetable for the next day.
One Farming quest, and One Killing quest daily:

Farming:

 The Cabbage Test                                      +350 Tillers
 That Dangling Carrot                                  +350 Tillers
 Why Not Scallions?                                   +350 Tillers
 A Pumpkin-y Perfume                                +350 Tillers
 The Pink Turnip Challenge                         +350 Tillers
 The White Turnip Treatment                      +350 Tillers
 Squash Those Foul Odors                         +350 Tillers
 It's Melon Time                                         +350 Tillers
 Which Berries? Witchberries.                  +350 Tillers

Killing:

 The Lesser of Two Evils                           +275 Tillers
 Stealing is Bad... Re-Stealing is OK          +275 Tillers
 Stalling the Ravage                                   +275 Tillers
 The Kunzen Hunter-Chief                         +275 Tillers
 Simian Sabotage                                  +275 Tillers


Joining the Tillers Union

Now that you have Gina's vote you are set on the road to becoming a full member of the Tillers Union, and helping Yoon become a master farmer.
Once you get a little more reputation with the Tillers, Yoon will send you out to do quests for the other voting members of the Union. Gaining their favor in order to secure the remaining four votes.

First off you will be sent up to see Mung Mung, a farmer who works for Haohan Mudclaw. 
To secure his vote he will ask you to help out on the farm a bit by gathering up partially chewed carrots.
When the carrot eating culprit can't be found, Mung Mung asks you to replace the carrots with ones grown on your own farm.
The next day when you harvest your carrots and return to him, he will use them to replace his lost crops and save his job. He will then meet you back at your ranch to light his incense, and give you his vote.

With two votes for the Tillers Union gained, Yoon will send you up to Farmer Fung in order to earm your third. 
When you speak to him, Fung is adamant that he won't be voting for Yoon or yourself. However he lets slip about his yak problem on the farm, giving you an oppertunity to befriend him.
Fung is so grateful for you returning his Yaks, that he changes his mind about you. He offers to vote for you if you can help feed hes herd of Yaks with cabbages.
The following day when you present your cabbages to Fung, he is taken aback but just how perfect your fresh cabbages are. So good in fact he heads straight over to your ranch and casts his vote for you, insisting that you join the union.

Three down, two to go. Only the senior members of the Mudclaw family to impress now. Yoon suggests you start with Nana Mudclaw first.
Nana's speciality it seems is brewing, but not just tasty drinks, brews that will heal and rejuvinate you. For this she requires the magical waters from the northern waterfall. This is where you can come in, but unlike the previous quests be prepared to do a little killing.
The other ingredient Nana needs for her brew is fresh Witchberries, and you guessed it, you'll be the one growing them.
When you grow your berries and bring them to Nana she can't wait to taste them, their sweet flavor bringing back to her fond memories of Yoon's Grandpa. Such fond memories that she trots straight on down to the farm to issue her vote and reminisce with you both about her old friend Grandpa Yoon.

Your last vote is going to be the hardest, convincing Haohan himself to let you into the Tillers Union.
When you meet Haohan, he is too preoccupied with his farm house being broken into, and so much damage being caused to talk to you. Maybe a freindly farmer like yourself can help him out.
You put on your CSI sunglasses and take a look around the farm. Finding the tell tale footprints of the intruders, you trace them back untill you run across the culprits of all the theft and damage.
Hozen! So they're the ones behind all this.. *takes off sunglasses* ..Monkey business. 
The Who plays as you go back to Yoon to inform him of your discovery.
Recognising the oppertunity to impress Haohan, Yoon sends you off to collect ingredients from the Virmen, to make a poison to 'deal with' the hozen.
Time to start growing crops again, but this time your delicious work will go towards a more sinister end.
Poisoned mellons in hand you make your way to the hozen summit and face Chief Yip-Yip. As you attack you realise that he has 12 million HP. Thankfully the poison in the mellons carries a hell of a kick and allows you to kill him with ease.

By the time you return, all five voting member of the Union have heard of your triumph over Yip-Yip. Amazed at your work they all gather at your ranch to thank and congratulate you, even Haohan has high praise for you saving his farm. 
With his final vote cast, all thats left is for you to lite the last incense on the Tiller Shrine, and join them as a full member of the Tillers Union.

More plant types

As you progress with your Tillers quest line, and complete more daily quests, the full range of rewards from farming start to open up to you.

One of the main benefits of a higher reputation level with the Tillers, is that Merchant Greenfield will sell you a wider variety of seeds to grow at your ranch.
A higher reputation can also let you grow the farm it's self.

The basic crop seeds you can plant at friendly ( Scallion Seeds etc), will most likely grow into 'Ripe Vegetables' and yield the results listed in the table below. However there is a moderate chance that when they grow over night, they will form 'Plump Vegetables' instead. When harvested plump vegetables will give 8 items instead of the usual 5.
There is also a small chance when you harvest any plant on your farm, that it will give you a rare item for reputation, such as  Lovely Apple, in addition to it's typical loot.
Very occasionally, in place of the regular seeds that have a chance to drop, you can recieve  Ominous Seed, which when planted will grow into  Terrible Turnip.

Some of the seeds you can buy at revered will allow you to not only farm cooking ingredients, but also grow primary profession materials, such as cloth, metal, and enchanting materials.
In addition, any crop you harvest will grant 50 reputatation with the Tillers, regardless of it's yield.

Sunday, September 30, 2012

Early on MoP Shuffling

   Today we are going to take a more detailed look on a most profitable venture that we can use to our advantage to make a metric ton of gold in  a short time. This is going to be a viable option for a short term because it will catch on very quickly and people will start realizing that they can skip paying the extra gold for it, but anyways let me get down to the juicy, and profitable parts.

   For this to work you need to have 2 characters, one of them needs to have alchemy, while the other one needs to have mining, or if you have those two professions on the same character then you don't need 2 characters.

   As you can see on the image it all starts with Ghost Iron Ore. The way to get the ore is obvious, either mine it or AH, either way is OK but i would advise you to go for the AH approach simply because it's a short window of opportunity on this plan, and it is surely going to loose it's momentum in a short time when people get more informed. But anyways back to the point, when you get the ore you will need your miner to smelt the ore. If your miner is not high enough to smelt it don't worry, it takes about 10 min to run around the starting Pandaria zone and your miner will have the skill to smelt the bars.

   Ok now you have Ghost Iron Bars in your bags, so what now ?  Simple you can take one of the two possible roads, you can either sell the bars for profit on the AH or you can choose the take the further refinement of the bars. If you simply want to sell the bars on the AH that's good, as you will still make a near 50% profit on your ore investment, but if you want to continue on with the whole deal keep reading. 

   After you get the Ghost Iron Bars send them to your alchemist who will take them and transmute them into Trillium Bars. If your alchemist just trained up and all he got was two patterns don't worry, he isn't bugged it's the way the new system works for Alchemy, you will need to make about 20-40 potions and the patterns will be revealed that way. So keep making those potions until the transmutation for Trillium Bar is revealed.

   After you have the transmutation available start making some Trillium Bars and selling them on the Auction House. As you can see on the image on the right i am making a good deal of profit on each bar, and the price for one Trillium bar is 10xGhost Iron Bars which in turn is one stack of ore. Just as a comparison, i bought the Ore from the AH for 75g per stack and sold them as Trillium Bars for 280g. That is 300%+ profit on that investment, and the best thing about it is that you don't really spend anything, as this transmutation doesn't waste your daily CD that you can use for the last step. Oh and just so i don't forget to mention, you can get extra bars if you are a transmutation master and your transmutations proc as you can see on the image below.

   And the last part of this plan is to take the Trillium Bars and use your Alchemist once more and use his daily CD to make 6 Trillium Bars into a Living Steel. The Living Steel is the new hot cake when it comes to crafting armor, so the demand for it is going to be high for a while, and if you are a transmutation master you have the chance to proc on it as well.

   So in short that is the way to go with the early on MoP metal trading, and no matter which route you choose to go know that the profit will be there, but if you have the ability then take on the three markets so you don't miss out on any of the possible profits.

   One last thing before i leave though, if you choose to sell the Trillium Bars know that the best time to put them on the AH is right before midnight ( that is when the CD for the Living Steel is reset ), because that is when people want to buy it the most. In the mind of the casual player it's "6 trillium bars for nearly 300 each is 1800 and the living steel is 2500, awesome i'll buy some" And that is how we get a hefty profit.

So, like always, keep an eye out for good opportunities out there.

Thursday, September 27, 2012

MoP, Selling Caged Pets

   Mists of Pandaria is well on it's course, and from what i have seen already it is setting up to be an interesting expansion. We have new things to do, and new ways to make profit off from nearly every place we take a look at. Well today i chose to talk about a market that i think is going to be the next luxury market in WoW. As a clarification ,when i say a luxury market what i mean is a market that people buy/sell for commodities that aren't used to boost your raiding performance, nor make you a lean mean killing machine in PvP, an example for these luxury markets would be the Transmogrification and Pets markets.

   I have covered the section about making gold with pets in the past where we would craft or resell pets to people that were collectors and were willing to shell out top gold for them. Well with the new MoP pet battle system we have a whole new crowd coming in on a rather old market, and with their arrival the rules for the market are going to change.

   What this means is that, we used to sell the pets to people that only wanted them for the look, and now that they can do battle we are going to have people that are buying them for their combat abilities as well. 

   One thing that is important to know about combat pets is that you can tame a wild pet in the outdoors, but when you do that you can't "cage" him and then sell him on the AH (as far as i know and from what i have seen) but if you take a pet that you learned from an item, be it from a rare drop or a vendor pet and you level him up, then you can right click him in your pet list and from there you can choose to put him in a cage and then you can sell him on the AH for a hefty profit.

   There is another thing that is quite amazing with this patch about the pets market though, in a way Blizzard has made the pets to be shared across all your characters on your account, which in turn means that you end up on a globalized pet market. What i mean is simple, you want a pet Rat, but that Rat on your server is 1000g, you pop up on another server and you see it there for 1g, you buy that Rat there for 1g come back on your server and Boom you have a pet that you can either use, or resell for a hefty profit. Plus that same goes both ways, you can buy a pet from your server and then sell it on another server and make a starting capital if you want to change server.

   But back to the same server pet trading. One other thing that you might want to do is use up some smart advertising for your pets. Why this is a good idea is because people are still leveling their characters, and some by chance see the pet trainer and then they get hooked on the battle system. That is when you want to come in line and sell them the pet that they want, and the pet that will help them in the long run.

   So first thing you want to check is the AH, and see if maybe someone has posted a "leveled up" pet on there for a cheap price, then if they have you snag it and then try and peddle it, or if they haven't you have to level one yourself ,which is not all that hard. Your macro should be inviting and alluring to them, so use something like:

" Are you sick and tired of seeing your pets loose in a pet battle, well get your high level [Insert Pet Name] and never loose again "  

   In reality that is a bit of an over sale as the level of the pet has nothing to do with winning or loosing when he's facing a same level opponent, but that doesn't concern us, what we are interested in is making gold.

   So i am really curious to see how this market is going to morph in the coming months when people are done with leveling and are hard into the pet battle system, and they start buying/selling leveled combat pets.

   So, like always, keep an eye out for good opportunities out there.


Monday, September 24, 2012

Maximizing MoP Profits

   So here we are counting down the last hours before we say farewell to Cataclysm and open our hands and prepare to embrace Mists Of Pandaria. Well while we are waiting that doesn't mean we should just stand around in our capital cities and do nothing, on the contrary we should be hard at work to prepare.

Maximize your profits by Syndicating
   In the previous posts i covered the things that should be on your watch list for making profit by stocking up on materials, and then reselling them later on for profit. Well today we are going to take a look at a different thing that will be more about optimization and maximization of the profits that are to be had in Mists of Pandaria.

   So i will try to keep this as short and informative as possible. Few of the most important things that we want to make sure we don't botch would be to stay on the up side of the supply / demand curve and always be ready to sell what the people are looking to buy. But lets get down to more specific examples.

   Let's face it, the majority of the people that are playing this game have been playing this game for quite a while now, some are playing since the start of Cata, some are playing from WOTLK and there are even some that are coming from the Vanilla/TBC era. Well the same thing that all of these players have in common is that they all have multiple characters (alts) and they have different professions on them. Well if you are one of those people then you should make sure that even though you can't level all of your alts at the same time, you can at least make sure you aren't missing out on the things that are limiting your progression by a time table. 

      What this means is quite simple, if you have a Jewelcrafter, Scribe, Alchemist or any other profession that has a "daily" quest to do, make sure you do it and don't skip any of it. The reason for this is, even though it's it going to be very alluring to play your main and race for the top level 90, in the long run it will be very profitable NOT to skip on doing your daily profession quests, even though you might have to put some time into doing that.

   A great example for this would be the new Inscription daily research in the form of a Scroll of Wisdom that will be the new way to obtain those glyphs. There are 21 glyphs to be learned from that scroll which means that if you skip on a single day then you are skipping on getting some serious profit because there are no other ways to get that glyph except for the research, which in return means that not even your competition will have them so you could have a monopoly on that given glyph for a day or a week depending on the competition's luck of the draw.

   And last but not least, as i put in the first image above that says "Maximize your profits by Syndicating" you should really think about doing just that.  I covered a variant of this tactic a while back in a post that was about making gold with the help of a friend, but now we are going to take that idea and further build on it.

   To make it as simple as it can be i will get down to the idea right away. You want to make a syndicate of a given profession ( Jewelcrafting in my case ) and invite the top sellers in the market to join you for the greater good of all of you. What this means is that you all get to an agreement on who takes which gems patterns and then among yourselves you can have 4-5 or even more people all gathering their profession tokens and working as one opposed to all of you going for the same gems and then miss out on the profits that are to be had by selling a particular gem that someone was looking for, but couldn't find it because noone had learned the pattern. 

   Though to clarify, when i mentioned that you want to divide the cuts what i meant is that if JC 1 learns to make STR red gem, JC 2 learns to make INT red gem and i learn to make the AGI red gem, then i send a stack of uncut gems to both of them, and they do the same to me and we get back a cut version of the gems. So that way in a single cycle that will be needed to get one pattern you end up with 3 patterns, and the market is going to be controlled by your syndicate, meaning the opposition will need a much longer time to get in on your market while you will be up posting ALL your gems and undercutting only with the people that are in your Syndication. But if you decide to play it fair you can put your friends in your white zone so you don't undercut them but that is between you and them.

   So bottom line, while you are waiting for MoP it would be a good idea to talk to the major players in your server economy and give them the opportunity and the idea of a syndicate, and try to explain why this would be a great profit making idea. So for now i leave you with that and wish you a great time and fun in MoP

   So, like always, keep an eye out for good opportunities out there.
   

Sunday, September 23, 2012

Back For MoP, Back For Gold

   So here we are back after quite a while with a new post, and hopefully the first in many posts to come. First of all i would like to say that i stopped with writing new articles on the blog for one reason and that reason was simply the fact that i didn't think there was anything new worth writing about, and i didn't want to make "new" posts that would be simply same as the old ones but from a different points of view. 

   Well all of that is about to change with the release of MoP. What this means is simply that all the markets are going to explode and be alive and ripe for the picking, and all you will have to know is how to make the optimal profit from those markets, and that is exactly where i will try to give you all a hand.

   Just like any market, or deal that transpires in the real world where the research and preparation are the key to being a success, the same goes for World Of Warcraft expansions. Knowing what to expect, and more importantly preparing for the upcoming expansion is 50% of the profit already in your pocket. I won't go into details on what you should have bought so far, simply because i made a post in two parts that was more or less a spot on about which items you should have stocked up on, the first part and the second part covered a wide market so you might want to check them out.

   Ok i am done with the words of wisdom, but now lets take a quick look at a tip that will actually make you a very hefty sum of gold in the longer haul, and it will make you go "Daaaaamn that was profitable"

   If you read up on these previous two posts back when i posted them, and you did some preparation and stocking up you should have a nice stock of soon to be older tier of materials, but if you haven't it's not all over as there are still almost two days left for you to pick up some bargains of the year. I will tell you exactly what to look for and what i stocked up and the reason behind it.

   First up i followed up on my own tips about the inscription and the inks in particular, i bought up all the cheap herbs that i could find up on the AH. The reason for this is that when MoP ships the only way to get the older inks would be either mill the old herbs (which are always rare to find) or exchange them for the newest inks (which will be expensive as hell), so this is why by buying inks now and then either reselling them or making glyphs with them in MoP is going to score you some awesome profits. While at the Inscription profession, you might want to take some Moonglow Ink, and Snowfall Ink and put them on the AH in stacks of 1, and the reason for this is because you want to cover the market for all the new Monk Scribes that will pickup Inscription and will want to do their Minor and Northrend inscription research.

  If you have a Jewelcrafter that has been a good boy/girl and has done his dailies and picked up on the epic cut gems then now would be a good idea to pick up the epic raw gems that are up on the Auction House for ridiculously low prices. Just for reference i picked up raw epic gems for 30-80g each, and i am well aware that in a few months i will sell those gems cut to twinks/alts for 1500-3000g easy. The reason behind this thinking is that the supply for these gems is finite and unless they introduce a way to get those gems by transmutes (which i doubt they will) you will end up with a VERY valuable piece of commodity.

   Lastly if you have an Enchanter you might want to pick up on some of the very under priced Maelstrom Crystals, or any of the other enchanting materials that you are low on stock. Just know that the price of the Maelstroms is going to crash in the next few days while anyone and everyone that has an Enchanter is going to be DEing their old gear and trying to sell the Maelstroms on the AH. The reason for stockpiling on these materials is simple, you will want to keep the Cata market covered for twinks that are always there, but the down side is that this is actually a longer term investment but a very lucrative one for that matter. Right now you will be able to pickup the Maelstroms for like dirt cheap prices of like 10-20g and after the dust settles they will be worth at around 100-140g (the vendor price for the ones that know how)

   So i leave you with this for now, but i will continue with new posts and more importantly posts about things that are profitable and things that will help you make a lot of gold. 

   So, like always, keep an eye out for good opportunities out there.